Entries tagged as 'planet-ubuntu'
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I’m sure you’ve sensed all the buzz about Ubuntu going multitouch. I truly think that this is some great news, being the multitouch and HCI enthusiast that I am. But what if you want to test your multitouch hardware? Or if you want to actually develop multitouch applications? Here’s something for you: PyMT has just been released in version 0.5!
We’ve been working hard to make this reality, and many a new feature has been added and quite a few bugs have been squashed. I suggest you read the full changelog and, if you already have a PyMT 0.4 application, also the migration guide.
One of the coolest new things with this release is the availability of portable binary packages for Windows and OS X. Those come bundled with everything you need (on Windows, even Python) to get started. You simply download the package for your platform and run it. We didn’t provide a portable package for Ubuntu, but it’s ridiculously easy to install PyMT there anyways. On Ubuntu 10.10, all you need is:
sudo apt-get install python-pymt
PyMT has native support for multitouch devices on Linux that are supported by the kernel, all Windows 7 multitouch devices, all of Apple’s multitouch accessories and much more. If you know basic python, PyMT is the easiest way to create multitouch applications or to just test your hardware.
In future releases we’re planning to fully use a rewrite of our current OpenGL abstraction and other performance-critical parts (that we start doing in C) that will allow for much higher application speed, less battery consumption and OpenGL ES/3.0 compatibility so that we can smoothly run on portable slate/pad devices.
Lastly, see what people have done with it (planet readers, click the images to get to the videos):
I hope that sparked your interest. We also hope you enjoy PyMT. If there are any questions, bugs, problems or feature requests, let us know. There’s a mailing list, a google code issue tracker and our IRC channel at irc.freenode.net in #pymt.
| 1 comment | Aug 16, 2010 8:43:00 PM | multi-touch, nerdstuff, planet-pymt, planet-python, planet-ubuntu, pymt, python, technology |
Google’s Summer of Code 2010 comes to an end for me today. It has been a great time working on awesome projects like PyMT and Movid. My task was to enhance PyMT’s text input methods. One of the joys of this task was that it allowed me to work on a relatively wide scope of things. Here’s a brief list of what I worked on:
Some of that is already in PyMT 0.5. All of the Movid stuff will be in the first release. In future releases we shall see much improved versions of these prototypes and hopefully even context aware word suggestions.
Here are the two promised videos, if you’re reading this through a planet, please go directly to my blog.
Prototype WipeToType Keyboard for PyMT from Christopher Denter on Vimeo.
Ergonomic multitouch keyboard prototype from Christopher Denter on Vimeo.
Thanks to all the people who made this possible. Thanks Google, Christian, Pawel, Mathieu and Thomas, for being (a) fantastic mentor(s). It has been a great pleasure and privilege to work with you in GSoC 2010 and I sure will continue to work on both projects.
| 2 comments | Aug 16, 2010 7:31:00 PM | gsoc, movid, multi-touch, nerdstuff, planet-pymt, planet-python, planet-ubuntu, pymt, python, technology, text input |
I just had the opportunity to take a video of my multitouch table with my software in action. Both hardware and software were built for my bachelor’s thesis which I handed in in march. The software that you see at the end is written in Python with PyMT, using the VTK library.
Medical Multitouch from Christopher Denter on Vimeo.
Reading through a planet? Click here!
For more information, see the video description. PS: Although it supports all platforms, it currently runs on ubuntu. :-)
Let me know what you think!
| 6 comments | Jul 13, 2010 1:28:13 AM | hci, movid, multi-touch, planet-pymt, planet-python, planet-ubuntu, pymt, python, technology |
The NUIGroup Google Summer of Code students (I was lucky enough to become one of them for PyMT this year) are asked to summarize their weekly activities in blog format. Given that the first week has passed I figured I should just quickly outline what I have been working on up to now.
My proposal aims at developing more advanced text input methods for PyMT.
Some of the ideas I will realize draw heavily upon spelling correction and suggestion. It is therefore necessary that PyMT can interact with a spelling backend. Given that PyMT should be kept modular, I first implemented an abstract new core provider for spelling suggestions to become independent of a specific library. I then realized two concrete implementations of this provider:
After the foundation was laid out I adapted a virtual keyboard with spelling support that Mathieu once developed to the new API and added it to the code base. All of this is not yet finished and needs some more love before I can merge it back into the master branch. You can check the branch I’m currently working on here.
While spellchecking is important for some of my upcoming widgets, some other text input approaches make use of additional information provided by the tracking application. For example, one idea I had was to split the keyboard in half and dedicate one half to each hand. The halves would then automatically orient themselves following the respective hand’s position and orientation. Theoretically, further information such as properties of the user’s hands (length of fingers, etc.) could be taken into account to lay out the keyboards. For this I obviously need some kind of hand and fingertip tracking. Luckily I implemented that for Movid already:
However, since Movid is still not ready for end users due to a missing calibration utility and a proper (generic!) blob tracker (which means I can’t use it yet either), I continued my work on both of those. Again, both of which are not finished, but I can see the light at the end of the tunnel (or rather, the light below my fingers):
I hope that we can finish all of this and push out a first version of Movid for end users soon. And obviously, I want to test my text input widgets on my multitouch table and not in the mouse simulator.
This concludes my work for week one. If you have any questions or are interested in PyMT or Movid, feel free to join our IRC channel at #pymt and #movid on irc.freenode.net.
| 3 comments | May 31, 2010 1:01:00 AM | c++, coding, gsoc, hci, movid, multi-touch, nerdstuff, opensource, planet-pymt, planet-ubuntu, pymt, technology, vision |
From 10th to 12th of June (next month!) there will be an awesome conference in Lille, France for those interested in Multitouch and other HCI topics such as gestural interaction. There is no entrance fee. The conference consists of three parts:
We (the PyMT team) have submitted a paper and hope that we can give a talk about our nifty framework. Make sure to check out their website and register (Registration is free. It’s just for the organization to get an idea about the number of participants)!
I will be there to meet people, talk, get inspired and, of course, hack. I’ve recently been in Lille for a similar reason and I can assure you that it’s a nice city. If you’re interested in the topics, you should definitely consider attending!
| 1 comment | May 6, 2010 4:44:00 PM | hci, mult-touch, planet-pymt, planet-python, planet-ubuntu, technology |
Hi everyone, I am glad to announce the birth of the Movid project: movid.org
Movid is an acronym; it stands for ‘Modular Open Vision Interaction Daemon’. It’s a cross-platform and Open Source vision tracker, designed to be as modular as possible. Although the project is pretty young, it already features more than 20 modules, including blob and fiducial trackers as well as TUIO output. Movid is coded in C++, and use WOscLIB, cJSON, libevent, libfidtrack, jpeg-8 and XgetOpt.
Movid has several key characteristics:
However, Movid is not ready for users yet, since we are missing a few modules, like calibration. Right now, we are searching developers to support us with the further development.
More info:
The core team currently consists of:
| 7 comments | Apr 19, 2010 10:31:00 PM | hci, movid, multi-touch, nerdstuff, opensource, planet-pymt, planet-ubuntu, technology, vision |
So, I’ve just handed in my bachelor’s thesis and got some time to blog again. The BSc thesis and the things I’ve been working on the last couple of months are for an extra blog post, though.
Right now I just want to bring a new website to your attention. In case you’re as much interested in emerging technologies such as multitouch as I am, you might definitely want to check out techsparked.com
See you there!
| 5 comments | Mar 30, 2010 5:43:00 PM | hci, multi-touch, nerdstuff, planet-pymt, planet-python, planet-ubuntu, technology |
The awesome PyMT library has just been released in version 0.4.
This is a major release that brings a ton of cool new stuff, including a new animation framework, speed & stability improvements and much more. Take a look at the release notes to see what’s new in this release.
I’m using PyMT for my thesis (see picture above) and I love it. Make sure to check the new website, too! (There’s also a new demo video in the works. I will update this posting as soon as it’s available.
| 7 comments | Feb 9, 2010 2:20:00 PM | multi-touch, nerdstuff, planet-pymt, planet-python, planet-ubuntu, pymt, technology |
I just want to share the following video. Seriously, how awesome is this? (Click this posting’s title if you’re reading via a planet to see the video.)
That thing runs Gentoo.
| 3 comments | Jan 20, 2010 7:01:00 PM | multi-touch, nerdstuff, planet-pymt, planet-python, planet-ubuntu, technology |
For those of you who don’t know it, if something provides Multi-Touch input methods, it means that you (and potentially an almost arbitrary number of other people) can interact with the same device using as many of your fingers as you like.
This technique is relatively new to most of us and I have been blown away when I first saw a video of someone interacting with a so-called Multi-Touch table:
(If you’re reading this posting via a planet or feed reader, please click this posting’s title to see the videos on my blog directly.)
In case you like the python programming language, you might be as excited as I was to know that there’s actually a library that allows you to write multi-touch software yourself. This library is PyMT. It’s based on top of OpenGL and allows you to deal with multi-touch input events in a nicely abstracted way. PyMT is cross-platform, open-source and actively developed. It comes with many examples, a mouse simulator (in case you don’t have such a table) and (in the development branch) support for the new touchpads found in recent macbooks as well as other types of hardware (HP touchsmart, etc.). Here’s an old demo video that shows what PyMT is capable of already:
I was so impressed by what is possible that I started diving into the matter quite some time ago. I’m even building my own table at the moment. The thesis I’m currently working on also relies on PyMT. If you got an appetite, feel free to join us in #pymt on irc.freenode.net or the mailing lists.
In order to show you how easy it can be, here’s a quick demo I just wrote.
If you are interested in building your own hardware (yes, you can), let me suggest you take a look at the excellent NUI community. They have software, forums and even a book available for free for you to learn and explore.
| 12 comments | Nov 19, 2009 12:14:00 PM | multi-touch, planet-python, planet-ubuntu, pymt, python, technology |